![]() Double-check the location of the portraits folder, and the file format & names of the images. Hint: If the button does not show up for you, it means that the game can't find any valid custom portrait files. and it will show all installed custom portrait files for you to choose from. When you get to the portrait selection screen in-game (either during character generation, or by going to the character record screen and clicking Customize > Appearance), simply click the button that reads " CUSTOM": Step 3: Select the portrait images in-game (If it does not exist, simply create it.) " /home/$USER/.local/share/Icewind Dale - Enhanced Edition/portraits/" - on Linux." My Documents\Icewind Dale - Enhanced Edition\portraits\" - on Windows.Unlike with the original IWD game, that folder is not inside the directory where the game itself is installed, but rather located at: To install a portrait, copy both images into the game's portrait folder. give them filenames that are only up to 8 letters long and don't contain spaces (for example Monk01L.bmp and Monk01M.bmp).save the images in the 24-bit bitmap (.BMP) format.make sure the images are not wider than 1024 pixels (because the game engine cannot handle that).make sure the aspect ratio matches that of the recommended size (otherwise the images will look squeezed in-game) You can choose to install only the portraits from Icewind Dale (including Enhanced Edition portraits) OR the portraits from Icewind Dale II since it includes.crop each image to show the exact content you want.(The game is capable of resizing them as needed.) The image sizes and other recommendation listed in that diagram are used by all the built-in portraits, but you don't have to follow them exactly for your custom ones. Here's how:įor each character for whom you want to have a custom portrait, you should create two images, one for the character record screen and one for the sidebar: 6.Remove all ads! Like the other Infinity Engine games, IWD:EE lets you use custom portraits.6.9K Baldur's Gate II: Enhanced Edition.423 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE).410 Custom Content & Community Exp Pack.I've collected what I've found so far, on my Yandex drive. That leaves the following 13 IWD2 portraits for which I haven't found a higher-resolution version yet: The old gallery on Justin Sweet's website, which is no longer linked from the main page but still online, additionally has higher-resolution versions of the following two (although not quite at IWD:EE size): When you buy IWD2 from GOG.com, you get an "Artworks" bonus download which additionally has IWD:EE resolution versions of these 3: (Two of these are also available in my IWD:EE style portraits collection, though cropped a little differently than they were in IWD2.)īeamdog's IWD:EE press page additionally has a super high-res version of this one: The website of Justin Sweet (the artist who painted them) has hi-res (but not completely cropped/post-processed) versions of these 5: The following 6 first appeared in IWD2, but IWD:EE has higher-resolution versions of them anyway: IWD:EE has higher-resolution versions of them (like the example shown in the table above). The following 53 were the original IWD1 portraits, and IWD2 simply copied them over. Luckily, higher-resolution versions for some of the IWD2 portraits are available from various sources: If you were to take the IWD2 side-bar version and use it as an IWD:EE portrait, it would look distorted and blurry like this: The right column shows the IWD:EE version, at the size at which it is rendered in-game when playing at 1920x1080 resolution with UI scaling enabled: The left column shows the highest available resolution of the IWD2 version (extracted from the data files as shown above). The side-bar version, in particular, are too small (and the wrong aspect ratio) to use them in Icewind Dale: Enhanced Edition.įor example, here's one of the portraits that are included in both IWD2 and IWD:EE. However, note that their resolution is pretty small. The portraits are baked into the game data archives, but they can be extracted using Near Infinity: I install old version of ID 2 on computer, but there aren't any files. ![]()
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